The Age of Goblins Roleplaying Game

£12.00

The Age of Goblins

The Dark Forest is vast. Ancient. Dangerous. And now it belongs to the goblins.

Age of Goblins is a 68-page, rules-light tabletop RPG for a group of players, powered by the innovative Q system. It contains everything you need to start playing, including all the rules, character generation, the setting, a bestiary and an introductory adventure.

You play goblins living on the edge of survival in a huge, untamed wilderness filled with ancient ruins, forgotten magic, enormous monsters and things that really should have been left alone.

Goblins are not noble heroes. They are strange, chaotic, inventive little monsters with their own bizarre customs, questionable traditions and an impressive talent for turning terrible ideas into even worse ones.

Explore the Dark Forest, a vast and primal wilderness where towering trees hide ancient secrets, colossal beasts roam between settlements and the remnants of a forgotten age lie buried beneath the roots. The forest is as much a character as the goblins themselves — wild, mysterious and sometimes completely incomprehensible.

Create your goblin, choose your Calling, gather your gear and set out into the unknown. Hunt monsters, discover strange magic, raid ancient ruins, survive the wilderness and try not to get eaten.

The Dark Forest is waiting.

It's big. It's weird. It's dangerous.

It's the Age of Goblins.

full colour, 68pgs

The Age of Goblins

The Dark Forest is vast. Ancient. Dangerous. And now it belongs to the goblins.

Age of Goblins is a 68-page, rules-light tabletop RPG for a group of players, powered by the innovative Q system. It contains everything you need to start playing, including all the rules, character generation, the setting, a bestiary and an introductory adventure.

You play goblins living on the edge of survival in a huge, untamed wilderness filled with ancient ruins, forgotten magic, enormous monsters and things that really should have been left alone.

Goblins are not noble heroes. They are strange, chaotic, inventive little monsters with their own bizarre customs, questionable traditions and an impressive talent for turning terrible ideas into even worse ones.

Explore the Dark Forest, a vast and primal wilderness where towering trees hide ancient secrets, colossal beasts roam between settlements and the remnants of a forgotten age lie buried beneath the roots. The forest is as much a character as the goblins themselves — wild, mysterious and sometimes completely incomprehensible.

Create your goblin, choose your Calling, gather your gear and set out into the unknown. Hunt monsters, discover strange magic, raid ancient ruins, survive the wilderness and try not to get eaten.

The Dark Forest is waiting.

It's big. It's weird. It's dangerous.

It's the Age of Goblins.

full colour, 68pgs